Grow with AI · Library
Ideas for creating and for studying
Pick one, change whatever you want and make it yours. Every idea comes with spaces for your details, criteria to tell whether it worked and a link to share it.
This is the library: ready-made ideas you pick and make your own. To build your prompt from scratch, use the builder. Show only the ideas for studying
- Song
A bachata love song to something everyday
A bachata with all the drama of the genre, dedicated to something small from daily life.
- Illustrated story
A friendship that starts at break time
A short illustrated story, softly drawn, about how two characters become friends over something small.
- For studying
A quiz in rounds, in the world of your series
Your material becomes a game: rounds that level up, hints before answers and power-ups, in the world of your favourite series.
- Song
A stadium chant that doesn’t insult
A chant for the school team with the energy of a South American stand, and one rule: you cheer your own side, you never insult the rival.
- Podcast
An artist's eras
An episode explaining how an artist changes from one album to the next: sound, image, themes. Without quoting lyrics.
- Song
Example: the colmado jingle
Worked example: how a generic store jingle became a merengue that could only belong to a colmado, a corner shop from here.
- Illustrated story
Example: the diablo cojuelo who can’t scare anyone
Worked example: a carnival comic that stopped looking like a generic costume once a local detail showed up.
- Design
Example: the tournament logo
Worked example: a logo that came out full of details impossible to embroider, and how the “works when small” criterion fixed it.
- Video game
Home run at the play
A timed batting game on a neighborhood play, the local ballfield, where every pitch arrives with a different spin.
- Podcast
How a fandom organizes itself
An episode about fandom teamwork: birthday projects, translations, campaigns. What you learn by being a fan.
- Interactive demo
Point or not?
A quiz game about tricky calls in a sport, with the official rule behind every answer.
- Design
The cover of an album that doesn’t exist
Design the cover of an invented album for an invented artist, and make the genre audible just by looking at it.
- Design
The event T-shirt
Three T-shirt designs for a school event, ready to vote on. In Unit 00 someone was already doing this; now with criteria.
- Interactive demo
The hat that sorts you into a house
An interactive quiz that sorts you into one of four made-up houses, with questions that only make sense here.
- Design
The poster that fills the stands
A poster for a school game, made twice: the second time after seeing what worked from three meters away.
- For studying
The same game, without AI
Cards, another person and the same method: questions in rounds, hints before answers, and the ones you miss come back.
- Illustrated story
The six o’clock guagua
A comic about a ride on the guagua, the local bus, with the characters who always show up, told with humor and affection.
- Video
The unbeatable hero waits in line
A 20-second comedy short: the strongest hero in the world against the slowest errand in the world.
- Video game
The world where everything talks
A one-screen exploration game where objects have opinions and each one asks you for something strange.
- Video game
Titans in the neighborhood
A single-screen platform game where you defend your street from a clumsy giant, with no blood and plenty of wits.
- Video
Volleyball rotation, finally clear
An animation that explains how the six volleyball positions rotate, for anyone who always gets lost.
- Infographic
What lives only here
An infographic of species that exist only on Hispaniola, so someone from outside understands why they matter.
- Podcast
Worked example: the science of concón
Worked example: a science podcast that went from “explain the science of cooking” to a question everyone has asked at home.
- Video game
Worked example: when one punch is not enough
Worked example: from “make a game about a super-strong hero” to a game where winning fights is easy and the hard part is something else.
- Illustrated story
A fake family that becomes real
A six-panel comic about an invented family where each member hides a secret, and they all protect each other without knowing it.
- Song
A group song with a dance break
A song built like K-pop: sudden switches, a part for each member and a dance break, in English with a few lines in Spanish.
- Video
A minute of calm in the mountains
A one-minute animated video, unhurried and without dialogue, of a local landscape, with the calm of Studio Ghibli films.
- Video
A tactic explained in 30 seconds
An animation with circles and arrows that explains a football tactic, like a TV match analysis.
- For studying
Apply it to different problems
The same idea in new contexts (your neighbourhood, your sport, your project of the year) and mixed topics, so that you decide which tool to use.
- Song
Clean dembow about something you know
A dembow with flow that explains something you’ve mastered, so someone can learn it while dancing.
- Interactive demo
Duel of deductions
A detective game played with clues: someone is making the school’s homework disappear, and you have five questions to find out who.
- Design
Example: a sticker set with personality
Worked example: a sticker set for the group chat that went from generic smiley faces to a mascot with real character.
- Infographic
Example: how the three-pointer changed basketball
Worked example: an NBA infographic that went from inventing figures to flagging them for checking.
- Interactive demo
Example: the T-shirt try-on tool
Worked example: in Unit 00 someone said they use AI to design T-shirts. This is how you go from asking for a design to building the try-on tool.
- Infographic
From here to the Major Leagues, in data
An infographic on the Dominican presence in the Major Leagues, with every figure verified by you in the official source.
- Podcast
From neighborhood ball to the Major Leagues
A 3-minute episode about the road from the neighborhood ballfield to pro baseball, with verified facts and no imitating anyone.
- Video game
Guagua express: two attempts
A game about driving a guagua, the local bus, made twice: first with the prompt you write by hand, then with what you learned.
- Podcast
Is this cheating?
A 3-minute debate episode on when using AI for an assignment is cheating and when it is not. The room gives its view first; the machine, after.
- Video game
Padel off the wall
A top-down padel game where the ball bounces off the glass walls just like on a real court.
- Infographic
Person or persona?
An infographic that takes apart how a companion app tries to keep you talking to it, made with invented screenshots.
- Interactive demo
Shot simulator: the physics of the three-pointer
A simulator where you change the angle and power of a shot at the basket and watch the parabola in real time.
- For studying
Teach it to a confused classmate
The AI plays a classmate who doesn’t get it: you explain, and it asks you hard questions about what you say.
- Video
The ad that does not lie
A 20-second ad that sells something by telling only the truth. Two attempts and the question on the board.
- Song
The bridge that changes everything
A pop song whose bridge turns around everything the verses said. You make it twice, with a written prediction.
- Infographic
The clásico in data, without the fanaticism
An infographic about one of soccer’s great rivalries that presents both sides’ data with the same honesty.
- Illustrated story
The creature that grows out of nerves
A comic where worries turn into creatures, and you beat them by naming them, not by fighting.
- Video game
The dungeon with a sarcastic narrator
A floor-by-floor text game where a mocking system hands you absurd achievements as you go down a made-up dungeon.
- Design
The kit of an invented club
Design the home and away kits of an invented soccer club, with your neighborhood’s identity in every detail.
- Song
The merengue of your carnival character
A fast merengue that introduces a carnival character you invented, with its mask, its dance and its story.
- Infographic
The physics behind a gymnastics leap
An infographic that uses physics to explain why a gymnastics leap looks impossible, and isn’t.
- Interactive demo
The secret message decoder
A tool that encodes and decodes messages with classic ciphers, like the ones hidden in the Gravity Falls end credits.
- Illustrated story
The spirit of the river
An illustrated story about an invented spirit that looks after a local river, with Studio Ghibli’s calm and respect for nature.
- Infographic
The timeline of women’s club soccer
An interactive timeline of the great clubs of European women’s soccer, with every title checked.
- Video
Trailer: the neighborhood heroes
A 30-second trailer for a team of original heroes whose powers are everyday skills.
- For studying
Understand the why: the AI asks, it doesn’t explain
Instead of giving you the explanation, the AI asks you questions until you reach the why yourself, then asks you to explain it in your own words.
- Podcast
What they played in your house
An episode on the history of merengue or bachata, with what an adult at home tells you and facts you have checked.
- Podcast
Worked example: the Monday sports talk show
Worked example: a two-voice sports show that stopped making up results once the data was brought in from outside.
- Video
Worked example: the school of magic trailer
Worked example: a school of magic trailer that stopped looking like a copy once the magic started coming from everyday life.
- Illustrated story
Your heroine in three universes
You draw an original heroine by hand, then the tool takes her into three different styles. The hand first, the machine after.
- Song
Your lyrics, your rhythm: a self-esteem reggaeton
A melodic reggaeton with your own lyrics about feeling good about yourself, without copying anyone.
- Interactive demo
Your tactics board
A soccer board where you drag pieces, pick a formation and draw arrows to explain a play.
- Podcast
A mystery series in five parts
An audio drama in episodes: in this session you write the first episode and the series bible.
- For studying
A one-week plan for the exam
Today, the quiz on all the material; at the end, your plan up to the exam built from what you got wrong: a day without AI, a mixed day and a short review.
- Design
A stage collection
Project: a collection of four stage looks for a made-up group or musical, held together by one idea.
- Interactive demo
A tool someone at school actually uses
April project: a page that solves a real problem at school, for a real person who is going to use it.
- Video
Every shot, another universe
A 20-second sequence where an original character jumps between universes and every shot has a different drawing style.
- Video game
Football with a rule that does not exist
February project: a playable football game with a rule your team invents, writes and defends.
- Song
The “I want” song of your musical
The song where an original character says what they want with all their heart: the first step of a made-up musical.
- Infographic
The footprint of a question
The 10th-grade group raised the environmental impact of AI. This infographic investigates it, using only primary-source figures.
- Design
The poster for the June showcase
In June, the work gets shown to people from outside the classroom. This exercise designs the poster that invites them, and decides what it promises.
- Illustrated story
The power you didn’t ask for
An illustrated story about inheriting a power and your family’s expectations, with no bloody fights: the conflict is deciding.
Three steps, no rush
- Before you paste the prompt, write down what you think will come out.
- Paste it into the tool your Learning Facilitator set up for the Unit. None of these pages sends anything anywhere.
- Compare what came out with what you expected, and ask yourself: did the prompt get better, or did the question?
Never put names, photos, voices or data of real people in a prompt, yours or anyone else’s. Artists, athletes and characters inspire; they are not imitated.
Comprehensive AI learning designed for educators, by educators. From awareness to mastery.