Worked example: when one punch is not enough
Worked example: from “make a game about a super-strong hero” to a game where winning fights is easy and the hard part is something else.
Fill in the spaces and watch it change
Create a browser game inspired by the humor of One Punch Man, with an original hero who defeats any enemy with a single punch. Since fighting is far too easy, the real challenge is getting to the corner shop before it closes, dodging the neighbors who keep stopping him to ask for favors. The hero moves with the arrow keys and punches with the space bar; enemies go down on the first hit, with a comic effect and no blood. Add a timer and an ending where the shop has already closed and the hero sits on the curb, defeated for the first time.
3 fields are missing: they will be copied with the examples. The examples are fine to start with, but your own details are what make the piece yours.
Where it is made: A tool that generates code for browser games, the one your Learning Facilitator set up for the Unit.
- Attempt 1 in this example: “Make a game about a hero who wins with one punch.” Out came a game you won in three seconds, with nothing left to do.
- What changed in attempt 2: the team asked itself what is hard for someone who never loses. The prompt did not get longer; the question got better.
- Now make it yours: change the challenge to something that is genuinely hard for you on a Monday morning.
- C1: the game has a real challenge, even though fighting is easy.
- C2: the ending makes you laugh or surprises you.
And at the end: did the prompt get better, or did the question?
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