Home run at the play
A timed batting game on a neighborhood play, the local ballfield, where every pitch arrives with a different spin.
Fill in the spaces and watch it change
Create a browser baseball game where you only bat. The scene is a dirt ballfield with a mango tree in center field, seen from the side, drawn with simple shapes. The pitcher throws the ball and the player presses the space bar to swing: press at exactly the right moment and it is a home run; too early or too late and it is a foul or a strike. Every pitch arrives with a different effect: a fastball, a curve that drops at the end and a slow one that seems to stop in midair. After 3 strikes the turn ends and the home-run count appears. When there is a home run, the ball knocks down a mango and the neighborhood kids run off to grab it. The characters are made-up figures, with no names of real ballplayers.
3 fields are missing: they will be copied with the examples. The examples are fine to start with, but your own details are what make the piece yours.
Where it is made: A tool that generates code for browser games, the one your Learning Facilitator set up for the Unit.
- Measure it: play five turns and tell the tool whether it is too easy or too hard, with a number (“I won 5 out of 5”).
- Add a pitch that only exists on your ballfield, with its own name.
- Ask for a scoreboard that remembers your best turn while the tab stays open.
- C1: batting feels fair: you win by timing, not by luck.
- C2: the ballfield has a detail that is from here.
And at the end: did the prompt get better, or did the question?
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